Spooktacular games: Lunar Loonacy
The Werewolves have heard about the party and just couldn’t resist a quick trip to your neck of the woods! Can you and your fellow villagers sniff out the Lycanthropes before the Moon changes? Or will you all fall victim to the terrible curse?
Either way, it's sure to be a hoot...and a Howl!
In a game of Werewolf, there will be one moderator (or you could use the handy Werewolf App on your phone) and a number of other roles. For a game of seven, you will need one doctor, one seer, and two werewolves. The remaining players will be villagers.
There is a deck of cards in the game box and once you have set the necessary cards together, shuffle them and hand them to each of the players. The players should look at their cards secretly and not share their role with anyone else. The game plays in alternating rounds of Night and Day until either there are an equal number of villagers and werewolves left, in which case the werewolves win, or the villagers manage to kill all of the werewolves, in which case the villagers win. Once the roles are assigned, you are ready to start with the first Night.
During the Night, the moderator will have everyone close their eyes and call for individual roles to open their eyes and perform their role. Remember that aside from the moderator calling for individual roles, this entire phase should be communicated silently so that the other players do not get any extra information about who is in what role! First will be the Werewolves, who get to choose someone in the village to kill. After the werewolves have made their choice and been told to close their eyes, the moderator will ask for the Doctor to open their eyes and choose someone to heal. The doctor can choose anyone in the village, including himself, and if they were the victims picked by the werewolves, they will be saved instead of dying when the day phase begins. Once the doctor’s eyes are closed again, the moderator will ask for the seer to open their eyes. The seer will be able to ask about a single other player in the group. The moderator will silently inform them if the player in question is a werewolf (typically with a thumbs up) or a villager (with a thumbs down.) After the seer has closed their eyes, the moderator tells everyone to wake up and you move into the Daytime phase.
At the beginning of the Daytime phase, the moderator will inform the group if someone has died and that person will no longer be able to participate in the game. They should also not reveal their role to the group! If the doctor managed to save the person the werewolves attacked, the moderator will instead inform the group that someone was saved, but the moderator will not disclose who the lucky villager was. On the first day, have all of the players introduce themselves. The only limits to what jobs the players can say they have in the village is the imagination of your players. Once introductions are complete, and in all subsequent Daytime phases, the players will then discuss their suspicions of who the werewolves are and they will come to a consensus. Once the consensus is reached that person is dead and no longer participates in the game. Again, there are no restrictions on what the players can say to convince the others that they are not the werewolves and so save their own hides! Once Daytime ends, the Night phase begins again!
The game ends when either the number of werewolves equals the number of villagers remaining, or when the villagers manage to kill all of the werewolves off. If you are moderating the game and not using the app you may want to add some spooky background music for ambiance, and you’re off to a great spooky game night!